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Apparently he also has a MASSIVE backlog of scheduled posts, so it's possible the queue hasn't caught up yet

Disclaimer: I left Microsoft in 2007. At that time he had several years of posts in an internal queue that you could comment on.

Ah yes, Microsoft’s “we care…………to talk about problems we’ll never fix” poster boy. Dude might be a fantastic developer, but he’s being used as a sock puppet.

> Gaming is a license game, not a hardware game.

Gaming is also a software support game.

Especially in the last few years, preservation has been a big topic. Gamers want their purchases to keep working in the future, not being broken by an OS update as it often happens with macOS (compared to Windows)


A lot of game industry operates on a "release and move on" model; nobody has time to keep updating an old game hardly anyone buys instead of working on a new thing. On PC and console this is fine because your games keep working more or less indefinitely.

But the vast majority of the games I've purchased on iOS can't be installed anymore. It's not great. In some cases the games still function, but I can't download them on new devices because the developer closed shop and disabled their Apple account.


GDPR only covers PII, this is a randomly generated ID that changes on every install on the OS.

You can mix it with other info to track a user, but it's not enough to de-anonymize someone on its own.


If they associate it with a Microsoft account (or anything that is identifiable) then it becomes PII.

And of course they are.


unfortunately under GDPR, anonymous IDs are personal data as they are used to single out a data subject.


unfortunately???


> (weird ID, by the way. 16-digits makes sense, but I would have expected it to be hexadecimal)

it's the decimal representation of a 64 bit integer


Why not both?

We still need rotating mass to keep the grid stable, which means either building giant flywheels, keep burning gas or bring nuclear into the mix.

One of these can also produce a ton of energy when needed, the other two cant.

We can and should build more renewables, but we can't risk grid stability!


It's technically possible to replace rotating mass with batteries using a "grid-forming inverter", which is an inverter that converts the battery DC to AC with frequency varying depending on the grid load, simulating how that rotating mass would behave ("synthetic inertia"):

https://en.wikipedia.org/wiki/Inverter-based_resource#Grid-f...

This competes with the traditional giant flywheel option ( https://en.wikipedia.org/wiki/Synchronous_condenser ), which has the advantage of being a simple and proven technology, and handling brief overload better, but the disadvantage of having moving parts. It's not clear which option is currently best. Both are in current use.


And as a third answer: You actually don't need to take the flywheels of the power plants offline, when you take the rest of the power plant down. The locations for them are perfect, as the whole grid has historically been build around them.


We actually don’t need those anymore. Grid forming inverters and batteries will take over that role.


What kind of dystopian horror is this?


I'm using one to write this very comment


I was worried it was that WiZ, luckily it's not Their bulbs are one of the few WiFi bulbs that don't require an app to operate (only for the initial configuration)


Shelly does not require an app at all. Initial setup can be done via the WIFI AP it generates by default. Cloud is a checkbox in the app/web interface.

https://shelly.guide/add-a-shelly-to-your-wi-fi-through-web-...


Can you elaborate on this? The app (both versions!) barely works, and they don’t appear to be compatible with Apple Home like others.


You can use a Python library/tool to control them (https://github.com/sbidy/pywizlight), which means Home Assistant supports them out of the box.

In my setup I have Home Assistant running on an N100 mini PC and that's what I use as an HomeKit bridge.

If possible I'd use ZigBee or Z-Wave bulbs (or even better, switches) though.



IMO only the first season was really good, while the second one was very bad, I almost wish they had cancelled it after the first instead.


The first half of the first season was absolutely great. It went downhill quickly when his sister showed up. By the end of the season, it was awful.

Season 2 is simply forgettable.


I didn't find it bad, but it was different, I think the show was trying to find a new direction to make the series last, which obviously didn't work.


Personally, I found the second season to be a decent show in its own right, but comparison is 100% the thief of joy in this case. Season one was one of the most gorgeous pieces of sci-fi media I've ever seen and season two just looked OK by comparison and had a much slower pace and felt more emotionally vulnerable compared to season one's hardboiled tone.

If they were separate shows I would be tempted not to compare them at all.


The main actor was Space Philip Marlowe in two different shows and I just wanted more of that.


IMO the first book was really good, the others are pretty bad. So they were always going to have the problem... and frankly they altered the original book in ways that were worse without actually resolving any problems with length.


That wouldn't feel very idiomatic - you can do it but would feel wrong


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