It's forced vs unforced Euler, so it's not exactly the same. Since OpenAI has access to their training data, they can probably scrub through the data to find out whether there have been any mentions of the similar approach, and whether it only comes from Tristan Buckmaster or if it is in the training data before that. They'll probably have to kick off another fleet of agents to scrub through the training data to answer that.
To be clear, I only talked about the mentioning of the approach to solving it and not of the proof in the training data.
Do you have a source, especially of what was in the training data specifically?
As I mentioned, they would have to find out whether the mentioning of the approach is only present in Tristan Buckmaster's chats and not in other users', including free users', chats.
The accusation is that they stole his approach of solving it. If OpenAI didn't bruteforce it with dozens of agents, he would have solved Navier-Stokes eventually since he evidently had the right approach. So knowing which approach to take makes all the difference, if they didn't know the approach they couldn't have solved it.
It's like he had a treasure map and was about to find the treasure, but they copied his treasure map and scooped him with a faster boat and found the treasure first. But he would have found it if it weren't for them.
Deeply ironic that it sure looks like taking the original post, pasting it to an AI with the message "make this angrier" and then simply copy-pasting the output back to the website. In direct violation of their own (supposed) principles.
And the result isn't even very angry at all. It's like mildly peeved internal company communication (also in direct violation of "don't send this to your manager")
I actually wrote it all myself... The original version was the angrier one only, but people complained that it was too angry, so I tried to smooth it out with another version people could use.
Yeah looking at the repo it's clear the entire thing is sloppified. I don't know what point the creator is trying to make but sincerity on being human isn't it.
I've started the same, but instead of the gym I go to random meetup events. Which feels easier since most of them are exactly for talking to strangers. Also went bars sometimes with people from the group. I have to get more confident about exchanging contact information though, only did that twice.
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Were there people in opposition of automatization and industrialization? And if so, what were their reasons?
talkie-1930
Yes, there were people who objected to the introduction of machinery, on the ground that it would deprive the working classes of employment. It was argued that, as the new methods of production must necessarily lower the cost of articles, and so increase consumption, more would be produced than the country could take, and that a surplus of manufactured goods would be left on hand, which would oblige the manufacturers to discharge a portion of their hands. The opponents of machinery also predicted, that the operative classes would be reduced to starvation, in consequence of the cheapness of articles of food, which would enable foreigners to undersell the home producer in the home market. They contended, further, that the mental cultivation of the artizan must suffer from his constant application to a purely mechanical process; and, finally, they maintained, that the proposed system must have a demoralizing effect, as it would remove all inducements to personal exertion, and substitute a state of things, in which the industrious and the idle would fare alike.
I noticed this as well when reading the replies other people have gotten from it. The English it produces is extremely easy to read, has a good pacing, and has a really nice tone.
We're going to be able to simulate any period of time (for which we have or can simulate data) and transport ourselves there.
This is going to be amazing.
At some point I'm going to data mine all of my old internet AIM and IRC chats, emails, old laptop hard drives, essays, etc. and go nostalgia/core on it. I have old video and audio recordings too. Lots of stuff for reminiscent inference.
Every day I'm finding it harder to believe we're not already in a simulation.
As far as I know the epistemological conundrum of whether or not we exist in a simulation remains unsolved, and I believe the settled thought is that we are nearly infinitely more likely to be in one than to not be in one, based to the assumption of an infinity adjacent universe, and the ontological theory that it is in fact possible to construct a simulation whose construction is transparent to it’s inhabitants.
So I wouldn’t be so quick as to write that off.
I would especially expect adherents to various religions to understand simulation as a probable foundational mechanism of their faith, considering that many religions essentially directly imply the formation of the universe as information based… but then science seems to be converging on information being the fundamental ether as well, so who knows.
By that same token, you could identify any poorly-understood corner of human perception to be evidence of simulation. Moon landing? Simulated. Quantum mechanics? Not natural, entirely simulated. My dog disappearing every week to pester my gereiatric neighbor for Beggin' Strips? He's actually being cached in a localized foveal dimension that ceases to exist when I look away from him.
Causality is convoluted and complex, the urge to ignore it has always overcome the less-curious individuals that are predisposed to hysteria and listlessness. Citing LLMs as the latest reason why we're simulated is not going to precipitate some scientific revolution in the understanding of reality. The underlying mechanics of text synthesis are easy to learn, they just don't want to learn it.
> By that same token, you could identify any poorly-understood corner of human perception to be evidence of simulation.
I don’t think that is what I was saying.
The simulation hypothesis is not based on things being unexplained, but rather by the probability of existence in a root universe or in a spawned simulated one.
This presumes a condition where life evolves and creates simulations, and those simulations then create simulations.
The idea is the probability of being in the single “real” universe versus being in one of the infinitely more numerous simulations. Basically infinity vs infinity^infinity.
It’s much more likely to be in the n=infinity^infinity set, rather than the mere infinite set. It’s purely a statistical proposition, with charitable assumptions about the possibility of creating simulations of arbitrary complexity.
If you were interpreting my religion reference, what I meant was assertions adjacent to statements like “In the beginning was the Word, and the Word was with God, and the Word was God.” Which are found in many religions. In my understanding this would seem to mean that information was the foundational underpinning of all reality, physical and spiritual.
? If anything, if I were convinced that the simulation hypothesis was predictive, it would definitely not help me sleep at night. I prefer my reality tangible, thank you lol.
The counter is that if it is possible to simulate the universe, then all of our experiences drop out of the structure of the simulation, independent of whether any computer is executing the simulation.
In the same way that 42 remains 42 even after the calculator is switched off, your experience of reality inside the "simulation" remains even after the simulator is switched off.
All the simulator does is expose the contents of the simulation to one who is outside it. It does nothing for those of us who are inside it, our experiences were there all along.
All possible configurations of the game of life "exist" inside the infinite structure of the game of life, independently of whether you evaluate them so that you can see how they proceed.
All possible chess games "exist" inside the infinite structure of chess, independently of whether you play them out.
This assumes that written data from a particular time period actually reflects what it was like in that time period, and isn't highly biased to select for, say, particular socioeconomic classes.
Yep. Until the very recent boom of social networks, everything published is, by definition, the product of the educated and the upper classes. The farther back you're going, the more estranged from ordinary people you are. In the Middle Ages, you'll have nothing but texts about the adventures of saints and kings.
And of course, even with social media, there is still a large bias issue - not just with who is sharing, but also what; most people don't share everything about their lives on social media.
There’s a massive survivorship bias in the historical record that heavily weights the perspectives of wealthy and literate classes. We also just have much richer records of population centers in complex empires that keep detailed tax and judicial records than populations in more loosely governed areas.
The archaeological record is also heavily biased towards things made out of non-perishable materials (e.g. ceramics and stone last while wood, textiles, and paper don’t).
So basically, we can create a simulacrum of the parts of the past that have survived through to today but it would probably lack verisimilitude for anyone who was actually there.
The TV Series Devs explores this concept as well. It is decently executed, but it is a bit too cringe for my liking (supposedly world-class "devs" working on those keyboards you often see in museums, the protagonist having a fibonacci-off to establish engineering creds). Anyway, might be fun!
I meant the ones you see on those infotainment systems in museums that are super durable, but have terrible ergonomics. The show props those up way too much.
That is how Mexico used to be pronounced in Old Spanish. Kind of like how X is sometimes pronounced "sh" in Portuguese. The name was based on an indigenous name which had the "sh" sound there.
I agree that using fixed point in many cases is a better option. But floating point is assumed to be the default choice for computations with non-integer numbers, because almost all popular programming languages have only floating-point built-in types, but not fixed point types.
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