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>might be missing the boat

Valve's goal was to hedge against a "Windows Store" model for games at a time when it seemed that it was inevitable.

Also, and I don't mean to sound dismissive, but that streaming model simply will not work. When it comes to anything more than visual novels or turn based RPGs, the only way you'll be able to solve the problem of latency, which players of these games are very sensitive to, is by using tachyons. I think there are better uses of hypothetical faster-than-light particles, personally.



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