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DanielRibeiro
on Aug 10, 2011
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How to program independent games (Johnathan Blow o...
"... that the thing is playable and that people will want it, all of which are much more difficult than to making the right decision about where to sell something"
(At 49:06)
Make something people want
is not just for startups.
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Make something people want is not just for startups.