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I had Worms United (I think it was called) which was basically an expansion to the original DOS game that allowed for custom levels and SFX.

I created some worms sound packs loosely based on some of the pop songs on that era.

Fun times.

I never quite got into the later Worms games. Visually they looked great and the controls felt similar, but it was all a bit too cartoonish for my liking. However that might just have been because I was used to the original DOS games. But even now, I still crave that pixel art aesthetic in games (not just Worms).



> the original DOS games

"Total Wormage" was on the Amiga, which became the original Worms. It was ported to other machines after:

https://en.wikipedia.org/wiki/Worms_(series)#Development

https://worms2d.info/Total_Wormage

> an expansion to the original

Not sure about DOS versions, but Worms: The Director's Cut is a heavily-expanded version of the original: more weapons, custom levels (allowing 16 colours instead of 8, IIRC), etc. Highly recommended!


Yeah you’re right. I completely forgot about its Amiga heritage.

I never owned an Amiga when they were relevant but I keep thinking about buying one now for my retro hardware collection.


You might enjoy Liero (or its modern descendent OpenLieroX) which is similar to Worms but with real-time play (and kept the pixel vibes).


Same - I always preferred the pixel art look to the smooth cartoony look!




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